[Scummvm-devel] ScummVM 0.12.0: Release status -- 2008-07-13
Marcus Comstedt
marcus at mc.pp.se
Tue Jul 15 11:51:43 CEST 2008
Max Horn <max at quendi.de> writes:
> However, that shouldn't stop us from asking whether we can remove some
> slack in our engines. On my Intel MacBook Pro, with -O and without -g,
> I got the following "Top 5 Engines", in terms of their size:
>
> #1: 2662916 scumm/libscumm.a (biggest by far, but then it supports
> lots of games)
> #2: 1791444 kyra/libkyra.a (clear 2nd place, almost twice as big as
> the 3rd one -- wonder why...)
> #3: 922020 gob/libgob.a
> #4: 785716 agos/libagos.a
> #5: 703796 parallaction/libparallaction.a
Even without -g, using "ls -l" doesn't give a very exact figure, as it
includes symbol tables and other metadata, but doesn't count BSS
(which is very relevant for the memory footprint). Using "size" gives a
better indication of how much it will add to a static binary.
Dreamcast build, ls -l:
-rwxrwxr-x 1 marcus marcus 2312150 Jul 14 14:00 scumm.plg
-rwxrwxr-x 1 marcus marcus 1476130 Jul 14 14:00 kyra.plg
-rwxrwxr-x 1 marcus marcus 768356 Jul 14 14:00 gob.plg
-rwxrwxr-x 1 marcus marcus 717755 Jul 14 14:00 agos.plg
-rwxrwxr-x 1 marcus marcus 545700 Jul 14 14:00 saga.plg
size:
scumm.plg: 0 + 1708348 + 3052 = 1711400
kyra.plg: 0 + 1096324 + 64701 = 1161025
parallaction.plg: 0 + 323224 + 258060 = 581284
gob.plg: 0 + 580344 + 8 = 580352
cruise.plg: 0 + 162844 + 379380 = 542224
The top two are the same, but parallaction comes up third because of
1/4 megabyte of BSS. (Ok, I used a dynamic build here, but the
results should be about the same with static libraries.)
// Marcus
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