[Scummvm-devel] Adding support for 'Bud Tucker in Double Trouble'

Max Horn max at quendi.de
Mon Nov 10 13:18:37 CET 2008

Am 09.11.2008 um 22:09 schrieb Gregory Montoir:

> Hi,
> I currently have most of the engine code rewritten for it. What's
> missing now is the introduction animation - custom sprites/sfx
> played over .flc files -, other than that it's quite complete.
> If there are no objections, I plan to commit support for this
> game to SVN in a few days.

Sure, why not, it seems to be a perfect fit into our list of supported  
game (point and click adventure, even with a SCMM V5 like verbs/ 
inventory interface).


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