[Scummvm-devel] Streaming sounds in Scumm games
Max Lingua
max at guetech.com
Sun Aug 9 05:14:52 CEST 2009
Hi there,
>> from a file can be done on the DC and PS2, too, with sufficient care.
>>
> I'm not 100% sure, but I think at least the PS2 backend does some file
> buffering.
Yes, we have read & write cache, plus a decent read-ahead policy ;-)
This was a requirement to play tough games (eg. comi) from remote
or CD. I guess it should help with streaming sounds too.
btw: Johannes, I am flying back to Miami during the night, I will try your
change to kyra.dat handling asap. Sorry not to feedback earlier but I
did not have access to any PS2 for quite a few days.
Thanks!
-max
-----Original Message-----
From: "Johannes Schickel" [lordhoto at scummvm.org]
Date: 08/06/2009 05:08 AM
To: "Max Horn" <max at quendi.de>
CC: "ScummVM devel" <scummvm-devel at lists.sourceforge.net>
Subject: Re: [Scummvm-devel] Streaming sounds in Scumm games
Max Horn wrote:
> Finally, the backend could (should?) potentially do this buffering,
> too, meaning no changes are necessary at all in the common part. This
> requires some testing. Anyway, I am quite hopeful that streaming audio
> from a file can be done on the DC and PS2, too, with sufficient care.
>
I'm not 100% sure, but I think at least the PS2 backend does some file
buffering.
// Johannes
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