[Scummvm-devel] [Scummvm-cvs-logs] SF.net SVN: scummvm:[43846] scummvm/trunk

Eugene Sandulenko sev.mail at gmail.com
Mon Aug 31 12:59:00 CEST 2009


2009/8/31 Travis Howell <kirben at optusnet.com.au>:
> No, adding generic options like that, doesn't many any sense. It would
> only lead to more confusion about what exactly what games are been
> enabled and disabled.
>
> The current options of configure to enable or disable games and game
> engines, make it clear what exactly is been enabled and disabled. And
> any future options for unsupported games, should be kept that way.
Agreed.

In the past only on rare occasions games enabled by default were
disabled in the release. In those cases we added #if 0 in the release,
a matter of 5 minutes, and no guarantee that it will be repeated on
subsequent release.

In the development branch we usually enable all games/engines in order
to ease life for the developers.


Eugene




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