[Scummvm-devel] Nintendo64 port patch into tracker

Fabio Battaglia hkzlabnet at gmail.com
Wed Dec 30 20:23:41 CET 2009


On Wed, 2009-12-30 at 19:41 +0100, Max Horn wrote:
> Am 30.12.2009 um 19:19 schrieb Joost Peters:

> Well.. this seems to me the most niche port so far, though :). Like...  
> how does one even get ScummVM and data files into the N64?
> 
The user needs to append a romfs image with the files to the scummvm
binary. My idea was to create ready-to-use images with the freeware
games for users, and then a set of binaries with the supported engines,
so the users can generate their own cart images.

> It certainly sounds like a fun project, but I am not quite sure what  
> the point is. Ah well, but if it doesn't harm any other port, I won't  
> object to its addition (but I won't "support" it either).
The main idea was to learn some embedded programming myself.
It doesn't harm anything that i know of.


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