[Scummvm-devel] ScummVM 0.13.0: Release status 2009-02-14
Eugene Sandulenko
sev at scummvm.org
Sat Feb 14 23:59:07 CET 2009
Hi Team,
As I suspected, that MM v2 bug seems to be version-specific, thus I do
not consider it as a release critical. Sorry German-speaking guys, but
international versions never were a priority due to rarity and/or
inability to playtest properly.
For instance, Russian version of The DIG is barely playable due to long
speech delays.
Thus, the schedule for the time being is not changed, hoping that that
release critical bug will be fixed soon.
February 15th: All ports should be frozen, prerelease binaries built
for testing
February 19th: Tagging
February 28th: Release
Ports status:
BeOS: ?
DC: OK
GP2X: almost OK
iPhone: ?
NDS: delayed. Not OK
PalmOS: ?
PS2: ?
PSP: OK
SymbianOS: OK
Wii: ?
WinCE: ?
The buglist:
Release critical:
#2489508 DIG: slower animations on 0.12
Nice to get fixed:
General:
#1955075: ALL: --savepath=PATH broken
#2144834: Linking fails when disabling certain engines
#1544799: ALL: Engine creates launcher entry when failing to launch
Engine-specific:
#1676326: ZAK: Time bug in airplane
#1847454: DIG: Rat Trap Puzzle Error
#1904624: DIG: text borders/shadows glitches (with 0.9.0 savegame)
#1891362: MI2: Crashes when entering Stan's shop
#1947723: SAM: text off screen in german version
#1732751: HE PAJAMA SAM 2: Background gfx glitch in intro
#1538873: SIMON1 (French): Text wrongly displayed
#2092051: FF: Problem reactivating background sound
#1970191: IHNM: Psychic Profile problem
#1971739: WOODRUFF: Bluxtre nut gone when left on the ground
#1972466: WOODRUFF: Vanishing Coh Cott
#1974745: WOODRUFF: Game is dead on the Rummy's "Game Over"
#1981031: WOODRUFF: Crash after dancing at Puh-Let Party!!
#1946262: LSL1: Age Verification answer input not working
#2537054: AGI: Using GMM to load causes graphics glitches
#1864270: NIPPON: Credits music stopped early in demo
#1962601: KYRA2: Sound and speech plays at the same time
#1977094: SWORD1: Subtitles missing (German version)
#2099100: SWORD2: Core on startup if no audio device
#2055836: FW: Music is not restarted when loading a saved game
Platform-specific:
#1934004: WINCE FOA: Crashing on launch with 2xSAI selected
#1878826: WINCE: Zak McKracken shuts down when displaying bottom panel
#1787558: PALM: widescreen, music and button errors
#1849081: PALMOS: BASS crashes in opening scene
#1852039: PALMOS: Problems with Fullscreen on a TX
#1916102: PALMOS DIG: Crash at spaceship scene, treo 680
Eugene
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