[Scummvm-devel] ScummVM 0.13.0 Release -- Retagging on 21st

Max Horn max at quendi.de
Fri Feb 20 18:13:35 CET 2009


Am 20.02.2009 um 12:09 schrieb Eugene Sandulenko:

> On Fri, Feb 20, 2009 at 7:04 PM, Max Horn <max at quendi.de> wrote:
>> Should we backport the PixelFormat related changes to
>> graphics/VectorRendererSpec.cpp, too? This seems a bit risky. OTOH  
>> it fixes
>> some nasty problems on PSP and PS2, I am told...
> As I understand, this is pretty easy to check for breakage? If so,
> then we just need to ask porters whether GUI shows normally or in a
> funky colors.

Yeah, well, talking to joost and re-reading what Max Lingua wrote me,  
I think we don't need to risk backporting this. The problem I was  
referring to is that for these ports, the systems use BGR and not RGB.  
Max can workaround this for now by using 1555 mode (which is BGR right  
now in our headers...) instead of 555 (which is RGB). This is an ugly  
hack, but at least safe. And we already have the "proper" solution in  
trunk, so... :)

>
>
> That's why it would be so lovely to have that test engine :)

Definitely :)

Bye,
Max




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