[Scummvm-devel] save, theme and extra paths!

sunmax at libero.it sunmax at libero.it
Tue Feb 24 06:05:43 CET 2009


Ciao Max!

> That sounds like a bug in your FSNode implementation

It's innocent, Your Honor!

It's the evil define ;-)

  #if !( defined(__DC__) || defined(__GP32__) ||
       defined(__PLAYSTATION2__) )

  // Set _savePath to the current save path

 [cough, cough]

May the source be with me, cause I need it all...


> But as far as I can tell, the Ps2SaveFileManager doesn't use

The Jurassic code is being replaced with a new Ueber-Manager
that saves everywhere ;-)

I am actually much more interested in loading than saving
(which of course is going to work) my saved games from
Linux and Windows workstations on the network ;-) ;-)

This is my plan of actions:

 - replace UCL with whatever other backends are using

 - find a smart way to handle MC as a special case (at
   the moment it's the only case...) cause they have
   stricter limits [files per dir, IIRC]

 - rewrite the filemanager

Then after I tested a few games I am ready to release.

Probably couple of weeks.

Talk soon,
 -max





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