[Scummvm-devel] save, theme and extra paths!
sunmax at libero.it
sunmax at libero.it
Tue Feb 24 06:05:43 CET 2009
Ciao Max!
> That sounds like a bug in your FSNode implementation
It's innocent, Your Honor!
It's the evil define ;-)
#if !( defined(__DC__) || defined(__GP32__) ||
defined(__PLAYSTATION2__) )
// Set _savePath to the current save path
[cough, cough]
May the source be with me, cause I need it all...
> But as far as I can tell, the Ps2SaveFileManager doesn't use
The Jurassic code is being replaced with a new Ueber-Manager
that saves everywhere ;-)
I am actually much more interested in loading than saving
(which of course is going to work) my saved games from
Linux and Windows workstations on the network ;-) ;-)
This is my plan of actions:
- replace UCL with whatever other backends are using
- find a smart way to handle MC as a special case (at
the moment it's the only case...) cause they have
stricter limits [files per dir, IIRC]
- rewrite the filemanager
Then after I tested a few games I am ready to release.
Probably couple of weeks.
Talk soon,
-max
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