[Scummvm-devel] 1.0 or not 1.0? (was: ScummVM 1.0.0 release schedule)
Johannes Schickel
lordhoto at scummvm.org
Sat Jul 11 21:02:20 CEST 2009
Sven Hesse wrote:
> On 2009-07-11 20:05:08 +0200, Johannes Schickel wrote:
>
>> I'm not exactly sure what DrMcCoy wants btw. Is he for another release
>> before 1.0.0 (thus delaying a final 1.0.0 by 6 months), which is just
>> called 1.0.0rc instead of 1.0.0?
>>
>> Or is he for a release candidate to be released a few weeks before final
>> 1.0.0?
>>
>
> The former. Albeit without the strict time-based schedule (see below).
>
>
>> If he talks about the first, I don't see why we should call it "1.0.0rc"
>> instead of 0.14.0.
>>
>
> To alert the user of the fact that this is "it". I'd propose a complete
> feature freeze and wait until every single game has been tested with this
> RC. As soon as that has been accomplished and everything has been fixed,
> release 1.0.0.
>
> Although that could be a problem if no one actually tests the games. *g*
> So I'm not sure if that's a good idea myself, but that's what I would
> have had in mind.
>
That sounds more like the latter though ;-). Just that we should do that
RC now and wait till users tested the games with that.
My proposal was:
We'll do testing now, till the porters updated they backends (or a fixed
date ;-). Then we release an RC for all platforms we want to supported
in that release. If a platform isn't ready by then I would rather not
have it in the release btw. Then we do more testing and bugfixing with
that RC (code still frozen, of course maybe in a branch). And if it
looks good enough (tm) we do a final release.
> Anyway, the whole discussion, after 1.0.0 has been announced, is kinda
> useless now, isn't it?
> Can we seriously back-pedal now, without looking like doofuses? :/
>
>
No idea, at least _sev started this discussion again, after Kirben
pointed out some things. So I guess he can live with a back-pedal too.
>> Actually I think if we do release a 1.0.0 now, we should not handle it
>> like every other 6 months release. This time (as stated in my other
>> mail) we should really test all games then and if that's not done in the
>> schedule, I would strongly vote for delaying the release.
>>
>
> Agree. Although again, if no one tests, can we hold it back indefinitely?
Nope we can't do that, but I don't see why we should risk a majorly
bugged 1.0.0 release, if we now want one. (In the end I can live with
one, , I survived our last releases too ;-).
We still have to keep up to some expectations, if we release 1.0.0 now.
So I'm still against a premature release of that version number.
// Johannes
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