[Scummvm-devel] ScummVM 1.0.0: Release status 2009-07-24 -- Branch
Eugene Sandulenko
sev at scummvm.org
Fri Jul 24 22:07:35 CEST 2009
Hi guys,
Here is another release status update.
I just created branch-1-0-0, thus from now on all bugfixes have to be
backported to this branch, and trunk is unfrozen.
Unfortunately some games seem to not attract much interest from the
testers. I plan to announce hiring for tester sometime early next week,
also I consider lowering requirement for testing for some of games down
to a single pass. My rationale here is that the closest release will be
1.1.0pre (though I feel that there will be many users who will consider
this as not a Real Thing(TM) and will stick to 0.13.1).
Thanks for reporting the port status, the chart looks better now.
However it seems to me that PalmOS port is /dead/. :(
The upcoming schedule:
August 10th -- all ports are frozen, porters start test builds.
August 21st -- tagging, builds start getting uploaded
August 31st -- release (tentative)
Amiga: OK
Atari: ?
BeOS: ?
DC: OK
GP2X: OK
GP2XWiz: Save bug. Not yet good.
iPhone: OK
Maemo: ?
NDS: ?
PalmOS: ?
PS2: OK
PSP: OK
Solaris x86: ?
Solaris Sparc: ?
SymbianOS: OK? Not yet tried to compile.
Wii: ?
WinCE: ?
The buglist:
Release critical:
Engine-specific:
#2820957: SAM: crash at the end of credits sequence
#2826611: DRASCULA: Crash when smashing church window.
Nice to get fixed:
Engine-specific:
#2412336: DW2: Voices cut off
#2820025: COMI: Music delayed during snake segment
#2820023: COMI: No digital iMUSE fades
#1878514: COMI: Glitch when turning pages in recipe book
#1834818: COMI: Part 5: Clickable sky behaves strangely
#2721332: DIG: Cursor delays to appear after scene skip
#1905032: DIG: text borders/shadows glitches (with 0.9.0 savegame)
#1847454: DIG: Rat Trap Puzzle Error
#2688144: FT: Overlapping voice/music in cutscenes
#1947723: SAM: text off screen in german version
#2545447: MI2: Waterfall sound breaks up
#2535191: MM: Power never returns
#2535186: MM: Meteor Police never arrives
#1841217: MANIAC: Feeding Meat Eating Plant doesn't work correctly
#1676326: ZAK: Time bug in airplane
#1451721: MANIACNES: Minor newgame sound glitch
#1879604: MANIACNES: Music not played when loading game
#2628056: TUCKER: Text Dialogue is out of sync
#2826608: DRASCULA: Cursor GFX error
#2826610: DRASCULA: Graveyard GFX error
#2826607: DRASCULA: Text wrapping error
#2011470: DRASCULA: slowdown when you hold mouse buttons
#1970191: IHNM: Psychic Profile problem
#2823293: CRUISE: Crash on most any action PPC
#2821214: CRUISE: Inactive cursor click in Cruise
Platform-specific:
#2813727: DC: Bargon Attack, virtual keyboard non-responsive
#2812087: Symbian: Problem with saving game with lowercase characters
#2805065: WII: FT crash during intro
#2523189: WII: DW1 cutted subtitles
#1918279: WINCE: Delayed sound effects and voice
#1916102: PALMOS DIG: Crash at spaceship scene, treo 680
Eugene
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