[Scummvm-devel] Fwd: [Scummvm-cvs-logs] SF.net SVN: scummvm:[45775] scummvm/trunk/backends/platform

Pawel Kolodziejski aquadran at xtr.net.pl
Tue Nov 10 09:49:36 CET 2009


On 2009-11-09, at 23:15, Max Horn wrote:

>
> Am 09.11.2009 um 22:35 schrieb Max Horn:
>
>>
>>
>> Anfang der weitergeleiteten E-Mail:
>>
>>> Von: Pawel Kolodziejski <aquadran at xtr.net.pl>
>>> Datum: 9. November 2009 17:21:14 MEZ
>>> An: Max Horn <max at quendi.de>
>>> Betreff: Re: [Scummvm-cvs-logs] SF.net SVN: scummvm:[45775] scummvm/
>>> trunk/backends/platform
>>>
>>>
>>> On 2009-11-09, at 15:58, Max Horn wrote:
>>>
>>>>
>>>> Am 09.11.2009 um 15:29 schrieb aquadran at users.sourceforge.net:
>>>>
>>>>> Revision: 45775
>>>>>      http://scummvm.svn.sourceforge.net/scummvm/?
>>>>> rev=45775&view=rev
>>>>> Author:   aquadran
>>>>> Date:     2009-11-09 14:29:53 +0000 (Mon, 09 Nov 2009)
>>>>>
>>>>> Log Message:
>>>>> -----------
>>>>> added samsung tv backend
>>>>>
>>>>> Added Paths:
>>>>> -----------
>>>>> scummvm/trunk/backends/platform/samsungtv/
>>>>> scummvm/trunk/backends/platform/samsungtv/events.cpp
>>>>> scummvm/trunk/backends/platform/samsungtv/graphics.cpp
>>>>> scummvm/trunk/backends/platform/samsungtv/hardwarekeys.cpp
>>>>> scummvm/trunk/backends/platform/samsungtv/main.cpp
>>>>> scummvm/trunk/backends/platform/samsungtv/module.mk
>>>>> scummvm/trunk/backends/platform/samsungtv/sdl.cpp
>>>>> scummvm/trunk/backends/platform/samsungtv/sdl.h
>>>>
>>>> This backend seems to duplicate most of the SDL backend -- very
>>>> ugly. Any particular reason it couldn't subclass the SDL backend,
>>>> instead of duplicating all that code?
>>>
>>> It's in progress, so subclass not yet, and there are small changes
>>> which does not allow much of methods as subclass. Also I don't want
>>> put hacks into main sdl code.
>
> Well, this new backend is still 95% identical to the SDL backend. I
> find this rather aggravating :/. As we make changes to the SDL
> backend, they will start to deviate further, though. I am scared by
> the prospect of having this SDL backend clone in there and starting to
> bitrot, just like ther old sdl-opengl backend. The SDL backend already
> contains tons of #ifdefs etc., so on the one hand it is not nice to
> had more, but on the other hand, it's not really making things  
> worse...
>
> But looking at your changes specifically, it seems to me that it would
> still be far preferable and indeed quite doable to realize this as a
> subclassed backend, by turning only a few key methods into virtual
> ones, resp. factoring out some code that you have to implement
> differently for your backend into new virtual methods. This will lead
> to much better code on the long run.
>
> Such a refactoring would be a nice small step towards refactoring the
> SDL backend to make life better for backends derived from it, such as
> the WinCE & Symbian backends.
>

Ok, I'll turn into subclass and methods which I'm sure at this point  
they will not be
modified I'll not include into subclass.

>
> Disregarding the issues I have with the actual code, there is one
> other thing: I really really *really* dislike learning about a new
> backend being added via the commit message. This is just as bad as if
> it happens for an engine. This is really not good practice. In the
> future, I expect everybody who adds major new components like backends
> or engines to announce these *beforehand* on -devel, and wait for
> approval. Getting approval from either me or Eugene alone is not
> enough, this must go over -devel. Anyway, it's too late for that now;
> but please at the very least, write an email to -devel now which
> explains your new backend, what it is good for, and what your plans
> are to address the concerns I voiced above.
>

I'll post information shortly after making into subclass, it will be  
more clear
to discuss and look into code.

Pawel


>
> Bye,
> Max
>
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