[Scummvm-devel] Discworld 2 video errors in trunk

yotam barnoy yotambarnoy at gmail.com
Thu Apr 15 21:07:29 CEST 2010


Really? I'm getting serious issues with r48658 on windows. It's not
visible RIGHT away -- give it some time, and when objects move on
screen you should get weird artifacts. I get it about 20 seconds in
when the skeleton moves his right hand down.

Yotam

On Thu, Apr 15, 2010 at 9:59 PM, Ori Avtalion <ori at avtalion.name> wrote:
> On 04/15/2010 09:33 PM, yotam barnoy wrote:
>> I noticed some serious graphical corruption in Discworld 2's videos
>> all of a sudden. Can anyone confirm?
>> (Very noticeable in the 'That's Death' sequence in the beginning)
>
>
> "That's Death" looks fine to me with r48659...
>
> ------------------------------------------------------------------------------
> Download Intel® Parallel Studio Eval
> Try the new software tools for yourself. Speed compiling, find bugs
> proactively, and fine-tune applications for parallel performance.
> See why Intel Parallel Studio got high marks during beta.
> http://p.sf.net/sfu/intel-sw-dev
> _______________________________________________
> Scummvm-devel mailing list
> Scummvm-devel at lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/scummvm-devel
>




More information about the Scummvm-devel mailing list