[Scummvm-devel] Announcing public SCI testing?
Eugene Sandulenko
sev at scummvm.org
Mon Jul 19 22:53:22 CEST 2010
Great,
Thank you guys for supporting this idea.
Since the amount of games to test is unusually big, I am thinking about
organizing it in manner of our pre-release testing. I briefly spoke
with Matthew (clone2727) and he agreed to drive the process.
Now we need to determine exact list of games for testing, particularly
Game/Language/Platform variants, as some things may be not working.
Also we need to come up with list of known issues which should not be
reported, so we will not be flooded with false alarms.
Another thing to mention is that AFAIK, current sci-valgrind error()s
out. I would recommend to show it with GUI dialog before exiting, where
besides the error message will mentioned that there is console window
which contains copy-able error message which has to be provided with
the bugreport. Otherwise users will just report about "crashes".
Overall for a while there was a feature request (FR #2616463) to
show content of error() in GUI before exiting (maybe I'll implement it
soon if nobody else will).
Speaking about our bugtracker, I am in favor of adding simple "SCI
game" category instead of individual games, as there is not that much
diversity and specialization among SCI developers. Opinions?
All of these have to be mentioned on the testing page and duplicated in
respective forum post, so everything will be handy for the users.
Eugene
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