[Scummvm-devel] SCUMM GM/MT32 Preference
Johannes Schickel
lordhoto at scummvm.org
Sun Jun 27 23:36:23 CEST 2010
On 06/27/2010 03:29 PM, Matthew Hoops wrote:
> On Sun, Jun 27, 2010 at 7:33 AM, Florian Kagerer<mail at floriankagerer.de> wrote:
>
>> The only reason for this change was that I thought that it was a good idea.
>> But I didn't test anything but Windows.
>> This is really a matter of personal taste and the engine authors should
>> decide for themselves how they set this up
>> in their engines and set these flags in any way they like.
>> I surely didn’t' set these flags to annoy anyone ;-)
>>
> I didn't mean to imply that there was any wrongdoing here, I just
> didn't know the reasoning behind the change ;)
>
> What are everyone else's thoughts here?
>
I personally would think that preferring AdLib in any case sounds would
be best (Of course we can't do that with games not supporting AdLib at
all...). At least I would think that in the end most of our uses stick
to that anyway, and especially on handhelds etc. the (native) MIDI
support should be quite bad.
// Johannes
More information about the Scummvm-devel
mailing list