[Scummvm-devel] Memory leaks

Filippos Karapetis philipk79 at hotmail.com
Fri Mar 5 00:32:08 CET 2010


When did this start to occur? A revision where this revision happened would be most helpful. Perhaps (and this is a long shot) it's somehow related to the latest sound changes, since they're quite substantial and affect all engines?
RegardsFilippos

From: yotambarnoy at gmail.com
Date: Thu, 4 Mar 2010 22:20:19 +0200
To: marcus at mc.pp.se; scummvm-devel at lists.sourceforge.net
Subject: Re: [Scummvm-devel] Memory leaks

Well I don't really have the time to deal with this issue right now. Just a heads up that we seem to have the problem. I don't know if it's considered a critical bug, but it is serious as far as the PSP is concerned. 




On Thu, Mar 4, 2010 at 12:48 PM, Marcus Comstedt <marcus at mc.pp.se> wrote:



Johannes Schickel <lordhoto at scummvm.org> writes:



> It should be pretty easy to use valgrind (http://valgrind.org/) on x86

> or amd64 Linux or Intel OS X (I think it works nowadays on that too) to

> do memory leak checking. It also features a nice output including

> call-stack for the leak allocations.





The memory leak tracking functions work also on PPC Linux.  I used

it to plug quite a few leaks in Residual.





  // Marcus






 		 	   		  
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