[Scummvm-devel] Need some help with crash in COMI audio handling!

Lars Persson larspp at hotmail.com
Mon May 10 12:53:05 CEST 2010


Hi!
So the problem I had was in the thread creation of a symbian thread, and when reading or accessing a file from the digi muse thread it crashed. So thats fixed.
But it does n't sound very well. At least not the background music. So I have to investigate that further to see what happened there when introducing the new mixing code. Again its symbian only I think.

So thanks for all of the input, that crushed like four bugs or so. :-)

Cheers
Lars

> From: max at quendi.de
> Date: Sun, 9 May 2010 21:18:08 +0200
> To: a.heider at gmail.com
> CC: scummvm-devel at lists.sourceforge.net; larspp at hotmail.com
> Subject: Re: [Scummvm-devel] Need some help with crash in COMI audio	handling!
> 
> 
> Am 07.05.2010 um 14:20 schrieb Andre Heider:
> 
> > On Fri, May 7, 2010 at 10:38 AM, Lars Persson <larspp at hotmail.com> wrote:
> >> Thanks for the input. I will investigate the Mutex implementation in my SDL
> >> port, it might waiting in a wrong way perhaps.
> > 
> > One bug i discovered way too late in the Wii backend: ScummVM wants
> > recursive Mutexes. I implemented non-recursive first, and there were
> > problems. Can't remember if that was related to iMuse though, but
> > worth checking i guess ;)
> 
> Note that we certainly could try to change our code to not depend on recursive mutexes. But right now, the fact that the mutexes in the SDL backend do allow recursive locking makes it a bit difficult to track down cases of recursive locks.
> 
> 
> Bye,
> Max
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