[Scummvm-devel] Bi-annual ScummVM binary size email
Neil
neil at millstone.demon.co.uk
Tue Oct 5 01:07:48 CEST 2010
On 04/10/2010 23:51, Max Horn wrote:
> Hi Neil,
>
> can you elaborate a little bit on which engines are affected how much. If that's easily doable for you, I mean -- it might help to motivate the right people to look at the right engines ;).
>
> Cheers,
> Max
Yes, I did this yesterday. I have data for every build except build K
(Cruise for a Corpse).
Here are the number of bytes larger the 1.2.0 builds are from the 1.1.1
versions of the same build:
Scumm (A) - 93696 bytes
BASS + Queen (B) - 15360 bytes
AGOS (C) - 39936 bytes
AGI + CINE + GOB (D) - 52736 bytes
SAGA (E) - 22016 bytes
KYRA (F) - 46080 bytes
LURE (G) - 49664 bytes
Parralaction (H) - 55296 bytes
MADE (I) - 67072 bytes
It seems that Scumm is the worst. The others haven't grown by as much
as 100Kb, but I would still love to get them back where they were, or
lower! The gradual creep upwards it quite difficult to control.
Cheers,
- Neil
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