[Scummvm-devel] Broken Sword 2.5 engine

yotam barnoy yotambarnoy at gmail.com
Thu Oct 21 06:59:38 CEST 2010


Would it be helpful to keep all commits to Lua to be ONLY for Lua so
that it will be easier in case we need to upgrade it at some point?

Yotam

On Wed, Oct 20, 2010 at 10:48 PM, Paul Gilbert <paulfgilbert at gmail.com> wrote:
> On Thu, Oct 21, 2010 at 1:01 AM, Max Horn <max at quendi.de> wrote:
>
>>
>> Gee...  Sounds like quite some work. My hope is that many of these funcs
>> won't be needed at all, and thus can simply be removed / replaced by empty
>> stubs. Somebody who knows the games and their scripts well enough will have
>> to determine that.
>>
>>
>> Bye,
>> Max
>
> I concurr that many methods can probably be replaced by stubs. The Lua
> module is generic, and the scripts of BS2.5 don't make use of all the
> functionalities.Just to reiterate, so the general concensus is that we
> should start making changes directly to the Lua library, in order to try and
> make the engine more portable.
>
> Paul.
>
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