[Scummvm-devel] Sierra games naming

Johannes Schickel lordhoto at scummvm.org
Tue Jan 4 00:33:24 CET 2011


On 01/03/2011 09:49 PM, Michael Madsen wrote:
>> -----Original Message-----
>> From: Hubert Maier [mailto:raziel_nosgoth at web.de]
>> Sent: Monday, January 03, 2011 9:24 PM
>> To: ScummVM devel
>> Subject: [Scummvm-devel] Sierra games naming
>>
>> I think it would be best to exchange the "vga" from qfg1vga with "sci" (as
>> it is also a SCI remake from an SCI game) to have consistency in the game
>> ids as it doesn't seem Sierra will develop further remakes anytime soon ;-
>> )
> Am I misunderstanding you or do you want to change "qfg1vga" to "qfg1sci"? That wouldn't make any sense; since both the original and the remake are SCI games - unless, of course, you're proposing merging them into a single game ID, which, to my understanding, is not a good idea because the SCI versions used are quite different.

All SCI games are using "sci" as game id anyway. So we should either in 
this case make all qfg1 versions having the default target "qfg1" or we 
should at least be consistent with our target naming format and use 
"qfg1-vga" for the VGA remake and "qfg1-ega" for the original version 
(or maybe "qfg1", but at least for Monkey Island 1 default targets we 
use "monkey-vga" and "monkey-ega").

Of course on the other hand when it comes to game ids, we have things 
like "sword1mac", "sword1psx". Then again I am not sure why we have 
that, can't we just use "sword1" for all Broken Sword 1 versions? That's 
a different matter though, since these are actual game ids and not only 
default target names...

// Johannes




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