[Scummvm-devel] Problem with some SCI games on WinCE port (and possibly other touchscreen-based ports)
Lars Persson
larspp at hotmail.com
Thu Jul 21 12:16:06 CEST 2011
Hi!Yes this is also a problem on the symbian port where touch screen is used. What happens is that we usually get a click event, and I think that some games needs the move event for things to scroll properly (or to get right click menus etc).
Best regardsLars
> From: ikhatib at gmail.com
> To: scummvm-devel at lists.sourceforge.net
> Date: Sat, 16 Jul 2011 14:21:08 +0200
> Subject: [Scummvm-devel] Problem with some SCI games on WinCE port (and possibly other touchscreen-based ports)
>
> Hi all!
> There was a problem reported with FPFP which probably also occurs on
> other touchscreen-based ports (iPhone, NDS, etc.):
> It's not really possible to position the cursor so close to the
> display edge that the game switches to the next screen (Bug #3322945).
> This problem is also present in some other SCI games such as SQ4 for
> example.
>
> My questions now are:
> Is this problem also present in other touchscreen-based ports?
> If not, how do you deal with this problem?
> I thought about having something like a "snap to screen edge when x
> pixels away from edge" function, but I fear that this will cause other
> problems. What do you think?
>
> Do you have some ideas how to fix this problem nicely without causing
> other bugs?
>
> Thanks,
> Cerial
>
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