[Scummvm-devel] Personal Nightmare

Eugene Sandulenko sev.mail at gmail.com
Sat Jun 11 16:15:47 CEST 2011


Kirben did not like the game and never played it. He was looking for somebody to playtest it, but there were nobody. The up to date status could be found on our wiki.

Eugene

Sent from my iPhone

On Jun 11, 2011, at 4:44 PM, Filippos Karapetis <bluegr at gmail.com> wrote:

> Hi everyone
> 
> I just noticed a very weird situation with Personal Nightmare.
> 
> The necessary source changes to get it supported were added in the AGOS
> engine in 2009. Subsequently, on the 12th of August 2009, its sub-engine was
> enabled by default (therefore, making it "supported") and the wiki was updated
> accordingly to change its status to "supported in the latest unstable version"
> (this was around the time of 1.0.0). However, there was never a news release
> about this. Ever. Theoretically, this game should be already supported by
> ScummVM 1.0.0 (or 1.1.0, not quite sure) onwards.
> 
> Commit 48e065a0ad46613e276312e1f074068f95a05644 / SVN rev 42593 was
> the one that enabled it by default, but there have been no relevant changes to
> it since then.
> 
> I know that Travis (kirben), the engine maintainer, left the project. Does anyone
> else know what's the current status of this game, given that there haven't been
> any relevant changes to it since that date, when it was enabled by default?
> 
> Regards
> Filippos
> 
> -- 
> "Experience is the name every one gives to their mistakes" - Oscar Wilde 
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