[Scummvm-devel] problems with 16 bit cursors

Marcus Comstedt marcus at mc.pp.se
Mon Mar 7 11:06:02 CET 2011


Hi Andre,

Your proposal looks fine to me.  It doesn't address the blend function
issue, but that's fine, let's take one thing at at time.  :-)

I did notice one thing in the modified engines/scumm/cursor.cpp code
though (it's not part of the actual changeset, so it's not your
fault):

Unless the platform is NES, the key color for the cursor is set to
either 5 or 255.  That is probably not right for a highcolor cursor.


  // Marcus






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