[Scummvm-devel] Status of ScummVM Android port
Johannes Schickel
lordhoto at scummvm.org
Thu Mar 10 05:08:47 CET 2011
On 03/10/2011 05:00 AM, Oystein Eftevaag wrote:
>
>>
>>> Last major update I did last year was to make the overlay use the
>>> native device resolution, but there's still issues to work out there
>>> (hence why the nightly trunk builds are crashing). That's probably the
>>> biggest issue right now other than the mouseclick issues in the Gob
>>> engine; the rest should all be minor.
>> OK... Is this documented somewhere, or easily verifiably?
>>
> The crash was fairly reproducible I think, but it's a while since I
> looked at it. Some resolution-related assert in the GUI system somewhere
> (almost certainly caused by the backend though).
>
> I thought it was this:
> http://sourceforge.net/tracker/?func=detail&aid=3087507&group_id=37116&atid=418820
> But reading the comments, it's no longer happening for original
> reporter, so it may be a non-issue now. If so, the mouse-click issue for
> Gob is the only release-critical one I think.
>
Yeah the GUI bug should've been fixed with
50a682e7e1c69082735a07b2261d1c0c61ac12c9 by dhewg.
// Johannes
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