[Scummvm-devel] Yet another proposal for engine merge procedure.

Willem Jan Palenstijn wjp at usecode.org
Fri Nov 18 18:09:32 CET 2011


On Fri, Nov 18, 2011 at 06:47:51PM +0200, Filippos Karapetis wrote:
> On Fri, Nov 18, 2011 at 6:32 AM, Johannes Schickel <lordhoto at scummvm.org>wrote:
> 
> > * Your engine must target an 2D adventure game.
> >
> 
> This is a bit ambiguous. For example, Myst/Riven and the 7th Guest are not
> considered adventure games (at least not "classic" adventure games) -
> they're puzzle games, really. Also, this still does not cover two cases,
> which I would like to have covered as well:
> - Non-adventure games, developed with an adventure game engine. I suppose
> these should be the only exceptions to the rule above, thus they should be
> mentioned as well, IMHO (e.g. scripted games, like Quest for Glory or games
> requiring some changes to their engines, such as Elvira, Living Books,
> Humongous games and Lands of Lore)

Didn't we say earlier that in those cases the initial engine merge should at
least target an adventure game? (And this discussion is about merges.)


Also, please don't try to over-define things. There's room for some ambiguity.


-Willem Jan




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