[Scummvm-devel] state of the ScummVM Android port, again
A. Milburn
fuzzie at users.sourceforge.net
Sun Oct 23 23:05:08 CEST 2011
Heya,
Since the last discussion there seems to have been no movement on the
Android port. Should we just go ahead and push a new version to the
market under our own namespace/key? (I don't know if anyone has made an
Android Market account as discussed, but I assume the project budget can
stretch to the $25 fee, and anything else seems like it would lead to
annoying problems in the future.)
Otherwise I could simply push "ScummVM: Broken Edition" or similar for now,
using e.g. my partner's account. I don't know if anyone would object? But
it would provide *some* trivial method for users to install ScummVM, which
I think a lot of people would appreciate.
I prodded it into working on Android 3.1+ yesterday, but that has maybe
broken upgrades since I made it used shared user id... If no-one else
does so, then I'd like to at least move the default savegame location
to something world-readable on the SD card if available, add a handler for
the CREATE_SHORTCUT intent so that users can create home screen icons
for individual games, and prod at a few of the more obvious bugs visible
on my tablet and the other devices I can get my hands on.
Although if Gus/Andre or someone else who actually knows what they're doing
would like to volunteer instead, I would be most grateful... :-)
Some other things:
* The input handling is a mess. The simplest solution to me seems to be to
just add per-game input configuration, but the scummvm GUI currently seems
to have no way to add backend-specific options. Could we e.g. add a
'input options' button somewhere which gets hidden if a backend doesn't
support it, so I can hook a dialog of some kind up to it?
* How about uploading sky/queen/etc to the Market too? It seems like they'd
be quickly popular. We could even bundle them together with the relevant
plugin.
* Do we want to get rid of plugins entirely and just live with a monolithic
package, as I think Gus suggested at some point? It would be rather less
painful, and I would be tempted to do so if I started uploading unofficial
builds.
- fuzzie
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