[Scummvm-devel] Copyright Header for Games with Source

Matthew Hoops clone2727 at gmail.com
Wed Jul 31 02:22:44 CEST 2013


Hi all (again),

We have a few styles of adding an original game source's copyright to
the header.

In the main header:
https://github.com/scummvm/scummvm/blob/master/engines/sword2/console.cpp#L7
    (As used by Sword2, Pegasus)

Beneath the main header:
https://github.com/scummvm/scummvm/blob/master/engines/cge/bitmap.cpp#L23
    (As used by CGE, Mortevielle, Hugo, Sword25, Tony, Wintermute)

And missing! (ouch!)
    (As done by Queen (?), Tinsel)

Sword2 is the oldest way the copyright header was laid out
(https://github.com/scummvm/scummvm/commit/22c0403e0dfec16badf156afa842c6c37e850263),
which was done right after we updated all our copyright headers the
last time.

In my opinion, we should update those other engines to match sword2's
method of including the original copyright in the header for those
games. Since (most) originally weren't GPL, they should go in the GPL
header to reflect their original copyright and how they were then
GPL'd. I'll be willing to update those (hey, a volunteer even!), but
I'd like to double-check with everyone else first.

-Matt




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