[Scummvm-devel] hopkins, hiscore.dat
Johannes Schickel
lordhoto at gmail.com
Wed Jul 31 15:24:51 CEST 2013
On 07/31/2013 07:23 AM, Eugene Sandulenko wrote:
>> On 31 Jul 2013, at 03:11, Matthew Hoops <clone2727 at gmail.com> wrote:
>> I
>> feel very strongly that removing this feature is the wrong thing to do.
> I agree, and my recommendation is to use <targetid>-highscore.dat
>
>
I think that's the best solution there. It seems that Hopkins uses
<targetid>.0## for its saves, thus <targetid>-highscore.dat makes sense
to me too.
I think we should also create some recommendations on such filenames
(and save filenames). I think the following makes sense:
* Saves: These should be name <targetid>.### (where ### is the slot id)
or <gameid>.###. The latter should be used when the saves can be shared
across all game variants.
* Other files: These should be named <targetid>-<filename> or
<gameid>-<filename>. Again the latter when the files can be shared
acress all variants of the game.
Adding this to http://wiki.scummvm.org/index.php/HOWTO-Engines is
probably a good idea. That gives new developers a chance to easily see
what our preferred naming scheme for files created by the engine is.
Greetings,
Johannes
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