[Scummvm-devel] UTF-16 Support

Willem Jan Palenstijn wjp at usecode.org
Mon Nov 18 17:49:49 CET 2013


On Mon, Nov 18, 2013 at 09:43:52AM -0600, Adrian Astley wrote:
> I read LordHoto's pull request that adds UTF-32 support and I'm really
> excited about it. Are there plans to add UTF-16 support as well after
> UTF-32 is fully tested? ZVision uses UTF-16 for all its in-game Strings and
> currently I'm crushing all the characters to ASCII. I would be more than
> happy to help with the implementation if need be.

I think a good approach there would be to convert these strings from UTF-16 to
UTF-32 as soon as possible. We may want to move the unicode encoding
conversion functions from Wintermute up to common for that.

-Willem Jan




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