[Scummvm-devel] ScummVM 1.7.0 status. Branched

Willem Jan Palenstijn wjp at usecode.org
Tue Jul 1 10:46:51 CEST 2014


On Tue, Jul 01, 2014 at 12:59:22AM +0300, Filippos Karapetis wrote:
> I'd like to include the PR for the Lucasarts Steam games in 1.7.0, as
> they're essentially the DOS versions with an index file bundled in the main
> EXE. Thoughts?


How large is the risk of this code affecting _non-Steam_ games?


-Willem Jan



> On Tuesday, July 1, 2014, Marcus Comstedt <marcus at mc.pp.se> wrote:
> 
> >
> > Eugene Sandulenko <sev at scummvm.org <javascript:;>> writes:
> >
> > > I propose to leave original schedule as is which means that the tagging
> > and
> > > source packaging happens on Friday, July 4th. Any objections to that?
> >
> > I'd like to revert 51cb755 and 2648062 before tagging, but am waiting
> > for the Android toolchain on the buildbot to be updated before that
> > so that I don't break any builds.  Digitall said he would do the
> > upgrade, but it doesn't look like he has gotten around to it yet.
> >
> > Or does the buildbot not build the release branch?  In that case I
> > could just make the change on the release branch now, and wait until
> > the buildbot is updated before merging it back to master.
> >
> >
> >   // Marcus
> >
> >
> >
> >
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> 
> 
> -- 
> "Experience is the name every one gives to their mistakes" - Oscar Wilde

> ------------------------------------------------------------------------------
> Open source business process management suite built on Java and Eclipse
> Turn processes into business applications with Bonita BPM Community Edition
> Quickly connect people, data, and systems into organized workflows
> Winner of BOSSIE, CODIE, OW2 and Gartner awards
> http://p.sf.net/sfu/Bonitasoft

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