[Scummvm-devel] ScummVM 1.7.0 release schedule
Johannes Schickel
lordhoto at scummvm.org
Mon Jun 16 01:37:46 CEST 2014
On 06/15/2014 02:58 PM, Eugene Sandulenko wrote:
> Hi Team,
>
> So, below is the proposed schedule for the 1.7.0 release.
>
> I will provide list of the bugs to fix a bit later.
>
> June 16, start of the cycle, list of bugs to fix announced
> June 21, 1.7.0 branched, porters encouraged to test their ports
> July 3, final date for ports and translations.
> July 4, tagging, release tarballs uploaded
> July 14, release
>
> We may announce prerelease testing, but judging on activity in
> previous releases, there is not much interest. Also there is not much
> changes in our major engines. Hence, the release is shorter than usual.
>
I think we should really give a call for testing a try. Of course, in
case we don't find any testers then there's not much we can do about it.
However, I would feel better when we (at least try to) find someone.
Especially since, as I get the situation, so far we didn't have many
testers for some of the newly supported games. Also, I would like to see
Indy3+Loom fully tested with the new AdLib output. I didn't really have
time to test those in-depth, thus I could sleep better when someone can
make a full playthrough of those two for 1.7.0 before we release it. It
should hopefully not be too hard to find someone to play these, as they
should be fairly popular.
// Johannes
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