[Scummvm-devel] Dropping Windows 9x/ME support

Arnaud Boutonné strangerke at scummvm.org
Sun Mar 6 19:55:15 CET 2016


The problem I see is that the exact same way, we could then decide to drop
the support of 2/3rd (at least) of our supported platforms

On Sun, Mar 6, 2016 at 7:32 PM, Johannes Schickel <lordhoto at gmail.com>
wrote:

> I don't see any problem with dropping Win95/Win98/WinME support.
>
> // Johannes.
>
> On 03/05/2016 03:34 AM, Travis Howell wrote:
> > ScummVM has just had another major release, so it seems like a good time
> > to discuss dropping support for Windows 95/98/ME. ScummVM has offered
> > Windows support as far back as Windows 95 for a long time, well beyond
> > when even Microsoft dropped any support. I doubt many people are still
> > using Windows 95/98/ME, other than for retro systems, where it would be
> > easier to run games natively. Windows 95/98/ME won't even function on
> > any modern systems, due to lack of drivers (especially for motherboard
> > chipsets).
> >
> > This would mean ScummVM 1.9.0 onwards would only officially support
> > Windows XP/Vista/7/8/8.1/10 (and onwards), with any business specific
> > versions (Windows 2000/2003) been a bonus, if they keep working.
> >
> > A few advantages would be:
> > A more recent version of GCC (4.8/4.9) and libflac (1.3.0) for MinGW
> > could be used.
> > The compilation guide for MinGW could be updated, to use the current GCC
> > version, and provide additional libraries which are compatible (due to
> > ABI changes in GCC 4.7).
> > It would be easier to add code to take advantage of features in more
> > recent Windows versions.
> >
> > Any objections?
> >
> >
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>
>
>
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