[Scummvm-devel] GSoC in 2018?
John Willis
john.willis at distant-earth.com
Tue Jan 16 20:41:01 CET 2018
Hi All,
Very happy to offer to mentor and/or help with admin/support this year.
I’ll also take a look over the ideas as I do think it is important we have a good range of achievable ideas.
Thanks,
John
From: Scummvm-devel [mailto:scummvm-devel-bounces at lists.scummvm.org] On Behalf Of Arnaud Boutonné
Sent: 16 January 2018 08:18
To: Eugene Sandulenko <sev at scummvm.org>
Cc: ScummVM List <scummvm-devel at lists.scummvm.org>
Subject: Re: [Scummvm-devel] GSoC in 2018?
Hi Eugene, hi everybody
I'm in favor of applying this year again. We can work on last year's list (http://wiki.scummvm.org/index.php/Summer_of_Code/GSoC_Ideas_2017). Sludge engine and Supernova's first game are done, and the 2nd supernova game can be used as a task.
Of course, we have to check the list in order to remove the obsolete one (typically, I have no idea of the status of ICB for ResidualVM, and I don't know if it's still an option to get a student for Director).
My favorite task is the one about shaders/scalers. It's been lying there foreever, and could give us a really nice outcome.
The deadline for org application forms is in 2 weeks, so we really have to work on that if I'm not the only one thinking it's a good idea.
Oh, and I volunteer to be a mentor this year.
Do you want me to spend some time at looking if there are other low-hanging fruits we could find for potential mentors (like existing engines lying around, or source code availability for other games?)
Best regards,
Arnaud
On Tue, Jan 16, 2018 at 12:40 AM, Eugene Sandulenko <sev at scummvm.org <mailto:sev at scummvm.org> > wrote:
Hi Team,
Should we apply for the GSoC this year? Do we have enough ideas and mentors?
Eugene
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