[Scummvm-devel] Introducing myself

Paul Gilbert paulfgilbert at gmail.com
Mon Mar 23 03:13:49 UTC 2020


Welcome to the team Matthew. I'm looking forward to our future
collaborations :)

DreamMaster.

On Sun, Mar 22, 2020 at 5:15 PM Matthew Duggan <matthew at guarana.org> wrote:

> Hi All,
>
> I’m Matthew (mduggan on discord and github, occasionally go by stauff),
> and I’ve been working on the Ultima 8 codebase recently.  My first
> contribution for ScummVM was in 2001 (https://bugs.scummvm.org/ticket/7927),
> but it wasn’t used so I took a short break :)
>
> Recently I decided I wanted to fix up the old Pentagram U8 engine, and was
> very happy to learn it had been added to ScummVM.  I plan on working on it
> for a while - the main technical jobs are to make it use more common code
> and less of its own copies of things (so that things like scaling work
> nicely), see if I can *really* fix the draw order (my first attempt more
> moved it from one kind of broken to another), then there’s also some
> gameplay bugs I’d like to work out.
>
> If I get U8 working nicely I’d also like to start helping DreamMaster on
> some of the other Ultima engines, or maybe dig into the Crusader data to
> see how hard that is to support.
>
> Look forward to working with you all.
>
> Thanks,
>
> - Matthew Duggan
> _______________________________________________
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> Scummvm-devel at lists.scummvm.org
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>
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