[Scummvm-devel] Question about libwebm inclusion

Luc Schrijvers begasus at gmail.com
Sun May 3 14:59:37 UTC 2020


For Haiku it shouldn't be a problem, we have libwebm.
But would be nice if imported we could check it out.

Luc

Op zo 3 mei 2020 om 16:54 schreef Eugene Sandulenko <sev.mail at gmail.com>:

> Hi Team,
>
> I have a question, need your opinion, especially porters.
>
> SLUDGE engine requires webm, as it is using it for in-game movies. And as
> rootfather mentioned, it is rarity even in Linux packages. SLUDGE engine
> incorporated this library right in the source, and we're talking about less
> than 6k SLOC. Only two files are required because only MKV container is
> used out of the library, not the muxer:
> https://github.com/opensludge/opensludge/tree/master/source/Engine/libwebm
>
> We will still need libvpx for the video codec, however.
>
> So, what do you think about the inclusion of libwebm? I will marry it with
> our VideoCodec interface, and keep it inside of video/ directory.
>
>
> Eugene
> _______________________________________________
> Scummvm-devel mailing list
> Scummvm-devel at lists.scummvm.org
> https://lists.scummvm.org/listinfo/scummvm-devel
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.scummvm.org/pipermail/scummvm-devel/attachments/20200503/08c04dc8/attachment.htm>


More information about the Scummvm-devel mailing list