[Scummvm-devel] ATTN PORTERS: Switching to C++11 standard
Luc Schrijvers
begasus at gmail.com
Sat Sep 5 08:56:26 UTC 2020
Hello,
Good news from Haiku's side, checked branch-2-2 on both 32bit and 64bit
Haiku, running tests 259 Ok :)
Luc Schrijvers aka Begasus
Op zo 30 aug. 2020 om 16:31 schreef Eugene Sandulenko <sev at scummvm.org>:
> Hi Team, particularly porters,
>
> As I wrote today, ScummVM 2.2.0 has just been branched. I highly encourage
> you trying building your ports now, before tagging, so if any changes
> are needed, you could make them in time.
>
> Also, while you will be at it, please, try the following command for
> testing compatibility of your port toolchain with C++11 standard (unless
> you already did it and provided the info on the Wiki):
>
> ./configure --enable-c++11 --enable-test-c++11 --disable-all-engines
>
> This should either compile well or die horribly during compilation.
> Engines do not matter, this is why there is the option disabling them. The
> results for most of our ports could be seen on this Wiki page:
>
>
> https://wiki.scummvm.org/index.php?title=Compiling_ScummVM/C%2B%2B11_Readiness
>
> I plan to have ScummVM switched to C++11 standard by default from 2.3.0
> and announce allowing its features everywhere, starting from our common
> code.
>
> That means that some ports will, unfortunately, have 2.2.0 as their last
> release. It's a pity, but the ancient C++ standard is holding us down at
> the moment.
>
>
> Eugene
> _______________________________________________
> Scummvm-devel mailing list
> Scummvm-devel at lists.scummvm.org
> https://lists.scummvm.org/listinfo/scummvm-devel
>
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