[scummvm-devel] hello, new guy here

die4ever2005 die4ever2005 at gmail.com
Wed Sep 15 22:06:12 UTC 2021


Woa this is crazy, from that IGN link

"Clandestiny was originally released by Devine when he was at Trilobyte in
1996 as the company's third title, following The 7th Guest and 11th Hour.
The game has been rewritten from scratch for the Mac, with new tougher AI
for the puzzles, new navigation and brighter environments."

It might not even use Groovie anymore, so this version might not work at
all in ScummVM.

On Wed, Sep 15, 2021 at 5:03 PM die4ever2005 <die4ever2005 at gmail.com> wrote:

> Also that MacGameStore link says the DRM is "MacGameStore App". I don't
> have a Mac, does that mean I won't be able to just buy it and download the
> files to test it out?
>
> On Wed, Sep 15, 2021 at 5:00 PM die4ever2005 <die4ever2005 at gmail.com>
> wrote:
>
>> Can you try that Mac App Store version and see if it gets detected? If
>> not could you add it to the detection.cpp
>> https://github.com/scummvm/scummvm/blob/master/engines/groovie/detection.cpp#L267-L289
>>
>> It might use m4a files instead of mpg files, like the iOS version?
>>
>> On Wed, Sep 15, 2021 at 4:56 PM Will Herrmann <wjherrmann at gmail.com>
>> wrote:
>>
>>> Welcome to the team! I do have a soft spot for Clandestiny and so I’m
>>> glad that this obscure game is being worked on!
>>>
>>>  as far as I know there's no digital version of Clandestiny for sale.
>>>
>>>
>>> There was a Mac App Store version[1] released in 2011, but it was
>>> removed when Apple required all apps to be 64-bit (I purchased it when it
>>> was available though and do have it downloaded on my Mac). MacGameStore
>>> lists it as available for sale from their site[2], but I’ve never tried
>>> purchasing it.
>>>
>>> Best of luck!
>>> -Will Herrmann (Thunderforge)
>>>
>>> [1]:
>>> https://www.ign.com/articles/2011/01/11/gaming-veteran-graeme-devine-launches-clandestiny-on-mac-app-store
>>> [2]: https://www.macgamestore.com/product/1775/Clandestiny/
>>>
>>> On Sep 15, 2021, at 2:49 PM, die4ever2005 via scummvm-devel <
>>> scummvm-devel at lists.scummvm.org> wrote:
>>>
>>> Hi everyone! I'm Die4Ever, the guy who made that big pull request for
>>> Groovie 2 fixes, based on Alphard-o's work. My real name is Ray.
>>>
>>> I'm going to continue working on Groovie 2, mostly focusing on The 11th
>>> Hour and maybe eventually Clandestiny too. Maybe we can get these games to
>>> use ScummVM on Steam/GOG. The current version of T11H on sale is the old
>>> Win95 version which is a pain to get working correctly these days, and as
>>> far as I know there's no digital version of Clandestiny for sale.
>>>
>>> I also hope to make a mod for The 11th Hour to rearrange the game to
>>> make the difficulty curve better and more accessible.
>>>
>>> Also if someone could give me access to edit the wiki, I can update the
>>> relevant pages with the progress on the Groovie 2 games.
>>> _______________________________________________
>>> scummvm-devel mailing list
>>> scummvm-devel at lists.scummvm.org
>>> https://lists.scummvm.org/listinfo/scummvm-devel
>>>
>>>
>>>
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