[scummvm-devel] Release 2026.3.0 has been tagged. Please submit your builds

Luc Schrijvers begasus at gmail.com
Tue Jun 30 13:45:58 UTC 2026


Great! Thanks! The patch has been merged also, so we are good for the next
release.

Luc

Op di 30 jun 2026 om 15:32 schreef Eugene Sandulenko <sev.mail at gmail.com>:

> Thank you, uploaded
>
> On Sat, 27 Jun 2026 at 16:04, Luc Schrijvers via scummvm-devel <
> scummvm-devel at lists.scummvm.org> wrote:
>
>> Thanks to all of your pointers for this, turned out building shared
>> objects was not enabled in the configure script, with a local patch this is
>> fixed and 32bit package has been created.
>> Sorry for not responding sooner, had some build issues while updating
>> GTK4 and haikuwebkit here that kept me busy. :)
>>
>> The 32bit package can be found here:
>> https://eu.hpkg.haiku-os.org/haikuports/master/x86_gcc2/current/packages/scummvm_x86-2026.3.0-1-x86_gcc2.hpkg
>>
>> I'll need to find  a way to upstream this patch for the configure script,
>> can this be done by mail, or can I fork the sourcetree? (it's been a while
>> since last Haiku patch) :)
>>
>> Luc aka Begasus
>>
>> Op wo 24 jun 2026 om 17:52 schreef Luc Schrijvers <begasus at gmail.com>:
>>
>>> I tried adding --enable-plugins, then added --default-dynamic, but it
>>> didn't seem to make any difference when building on 64bit. Am I missing
>>> something?
>>>
>>> We can't access our buildmasters to make any changes in the build
>>> system, RAM should be enough there, just our 32bit system has some
>>> limitations regarding building large objects, so that isn't a solution.
>>>
>>> TIA,
>>>
>>> Luc
>>>
>>> Op wo 24 jun 2026 om 10:29 schreef Thierry Crozat <criezy at scummvm.org>:
>>>
>>>>
>>>>
>>>> > On 24 Jun 2026, at 08:08, Lothar Serra Mari via scummvm-devel <
>>>> scummvm-devel at lists.scummvm.org> wrote:
>>>> >
>>>> > Hi Luc,
>>>> >
>>>> >> On Haiku 32bit buildmaster we are hitting a OOM error, is there
>>>> >> anything that could resolve this issue?
>>>> >>
>>>> https://build.haiku-os.org/buildmaster/master/x86_gcc2/logviewer.html?buildruns/9867/builds/89143.log
>>>> >
>>>> > You could try enabling plugins for the engines. This should help
>>>> since this would avoid trying to link all engines into the main binary.
>>>> >
>>>>
>>>> As a short term solution for this release you could try increasing the
>>>> amount of memory on the build machine by increasing the size of the swap
>>>> disk.
>>>>
>>>> Thierry
>>>
>>> _______________________________________________
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>> scummvm-devel at lists.scummvm.org
>> https://lists.scummvm.org/listinfo/scummvm-devel
>>
>
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