[Scummvm-cvs-logs] CVS: scummvm actor.cpp,1.48,1.49 script_v1.cpp,1.74,1.75 sdl.cpp,1.80,1.81
James Brown
ender at users.sourceforge.net
Thu Apr 11 13:19:18 CEST 2002
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Update of /cvsroot/scummvm/scummvm
In directory usw-pr-cvs1:/tmp/cvs-serv24646
Modified Files:
actor.cpp script_v1.cpp sdl.cpp
Log Message:
Fix anti-aliasing crash and a Zak crash. Note there are still AA
artifacts left on screen. Anyone want to fix this? :)
Index: actor.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/actor.cpp,v
retrieving revision 1.48
retrieving revision 1.49
diff -C2 -d -r1.48 -r1.49
*** actor.cpp 11 Apr 2002 17:19:14 -0000 1.48
--- actor.cpp 11 Apr 2002 20:10:46 -0000 1.49
***************
*** 481,484 ****
--- 481,487 ----
int Scumm::getActorXYPos(Actor * a)
{
+ if (!a)
+ return -1;
+
if (a->room != _currentRoom)
return -1;
Index: script_v1.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/script_v1.cpp,v
retrieving revision 1.74
retrieving revision 1.75
diff -C2 -d -r1.74 -r1.75
*** script_v1.cpp 11 Apr 2002 17:19:15 -0000 1.74
--- script_v1.cpp 11 Apr 2002 20:10:46 -0000 1.75
***************
*** 2703,2711 ****
if (whereIsObject(obj) == WIO_INVENTORY) /* Don't take an */
! return; /* object twice */
// warning("adding %d from %d to inventoryOld", obj, _currentRoom);
! addObjectToInventory(obj, _currentRoom);
! // warning("added to inventoryOld");
removeObjectFromRoom(obj);
putOwner(obj, _vars[VAR_EGO]);
--- 2703,2710 ----
if (whereIsObject(obj) == WIO_INVENTORY) /* Don't take an */
! return; /* object twice */
// warning("adding %d from %d to inventoryOld", obj, _currentRoom);
! addObjectToInventory(obj, _currentRoom);
removeObjectFromRoom(obj);
putOwner(obj, _vars[VAR_EGO]);
Index: sdl.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sdl.cpp,v
retrieving revision 1.80
retrieving revision 1.81
diff -C2 -d -r1.80 -r1.81
*** sdl.cpp 11 Apr 2002 17:19:15 -0000 1.80
--- sdl.cpp 11 Apr 2002 20:10:47 -0000 1.81
***************
*** 486,490 ****
int i;
! for (i = 0; i <= numDirtyRects; i++) {
dr = &dirtyRects[i];
Draw2xSaI(dr, s->_videoMode);
--- 486,490 ----
int i;
! for (i = 0; i < numDirtyRects; i++) {
dr = &dirtyRects[i];
Draw2xSaI(dr, s->_videoMode);
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