[Scummvm-cvs-logs] CVS: scummvm readme.txt,1.40,1.41 whatsnew.txt,1.4,1.5
James Brown
ender at users.sourceforge.net
Tue Apr 30 10:21:06 CEST 2002
Update of /cvsroot/scummvm/scummvm
In directory usw-pr-cvs1:/tmp/cvs-serv26506
Modified Files:
readme.txt whatsnew.txt
Log Message:
Readme update, and WhatsNew tidy up.
Index: readme.txt
===================================================================
RCS file: /cvsroot/scummvm/scummvm/readme.txt,v
retrieving revision 1.40
retrieving revision 1.41
diff -C2 -d -r1.40 -r1.41
*** readme.txt 30 Apr 2002 07:40:56 -0000 1.40
--- readme.txt 30 Apr 2002 17:20:54 -0000 1.41
***************
*** 1,4 ****
ScummVM README
! Last updated: 2002-04-28
Release version: 0.2.0 [CVS Build]
------------------------------------------------------------------------
--- 1,4 ----
ScummVM README
! Last updated: 2002-05-01
Release version: 0.2.0 [CVS Build]
------------------------------------------------------------------------
***************
*** 23,28 ****
If you enjoy ScummVM feel free to donate using the PayPal button on the
! ScummVM homepage.
Supported Games:
--- 23,34 ----
If you enjoy ScummVM feel free to donate using the PayPal button on the
! ScummVM homepage. This will help us buy utilities needed to develop ScummVM
! easier and quicker. If you cannot donate, help and contribute a patch!
+ Contacting:
+ -----------
+ The easiest way to contact the ScummVM team is by subitting bug reports or
+ commenting in our forums. You can also join and e-mail the scummvm-devel
+ mailing list, or chat with us on irc (#scummvm, irc.openprojects.net)
Supported Games:
***************
*** 296,301 ****
-eadlib - Uses internal Adlib Emulation (default)
-ewindows - Windows MIDI. Uses built-in sequencer, for Windows users
! -etimidity - Uses Timidity for music. Requires Timidity.
! -eseq - Uses /dev/sequencer for MIDI, *nix users.
-eqt - Quicktime sound, for Macintosh users.
-ecore - CoreAudio sound, for MacOS X users.
--- 302,306 ----
-eadlib - Uses internal Adlib Emulation (default)
-ewindows - Windows MIDI. Uses built-in sequencer, for Windows users
! -eseq - Uses /dev/sequencer for MIDI, *nix users. See below.
-eqt - Quicktime sound, for Macintosh users.
-ecore - CoreAudio sound, for MacOS X users.
***************
*** 326,345 ****
cards, and may offer better performance and quality than Adlib emulation.
-
- Playing music with Timidity:
- ----------------------------
- Start Timidity with the following command line :
- $ timidity -irv 7777
- Then start ScummVM with the parameter '-etimidity'. However, Timidity is not
- designed to cope with the rapid changes most iMUSE equipped games use - so
- its use over Adlib emulation or sequencer support is not recommended.
-
-
Using MP3 files for CD audio:
-----------------------------
Use LAME or some other mp3 encoder to rip the cd audio tracks to files. Name
the files track1.mp3 track2.mp3 etc. ScummVM must be compiled with MAD support
! to use this option. You'll need to rip the file from the CD as a WAV file, then
! encode the MP3 files in Constant Bit Rate sampled at 22 kHz. This can be done with the following LAME command line:
lame -t -q 0 -b 96 --resample 22.05 track1.wav track1.mp3
--- 331,341 ----
cards, and may offer better performance and quality than Adlib emulation.
Using MP3 files for CD audio:
-----------------------------
Use LAME or some other mp3 encoder to rip the cd audio tracks to files. Name
the files track1.mp3 track2.mp3 etc. ScummVM must be compiled with MAD support
! to use this option. You'll need to rip the file from the CD as a WAV file,
! then encode the MP3 files in Constant Bit Rate sampled at 22 kHz. This can
! be done with the following LAME command line:
lame -t -q 0 -b 96 --resample 22.05 track1.wav track1.mp3
Index: whatsnew.txt
===================================================================
RCS file: /cvsroot/scummvm/scummvm/whatsnew.txt,v
retrieving revision 1.4
retrieving revision 1.5
diff -C2 -d -r1.4 -r1.5
*** whatsnew.txt 14 Apr 2002 07:00:37 -0000 1.4
--- whatsnew.txt 30 Apr 2002 17:20:54 -0000 1.5
***************
*** 1,16 ****
! For a more comprehensive changelog, see:
http://scummvm.sourceforge.net/daily/ChangeLog
0.2.0 (2002-04-14)
! - countless fixes for games
! - sam and max is completable
! - loom talkie is completable (although some bugs remain)
! - our first non-SCUMM game, Simon the Sorcerer, is supported.
! - 2xsai, super2xsai and supereagle graphics filtering support
! - more ports and platforms than ever before
! - new commandline options and ingame options/volume settings.
! - large code rewrite
! - experimental support for indy3 (256), zak256, the dig and full throttle;
! not complete or totally playable yet, so don't report bugs.
0.1.0 (2002-01-13)
--- 1,18 ----
! For a more comprehensive changelog for the latest experimental CVS code, see:
http://scummvm.sourceforge.net/daily/ChangeLog
0.2.0 (2002-04-14)
! - core engine rewrite
! - enhanced ingame GUI, including options/volume settings.
! - auto-save feature
! - added more command-line options, and configuration file
! - new ports and platforms (MorphOS, Macintosh, Dreamcast, Solaris, IRIX, etc)
! - graphics filtering added (2xSAI, Super2xSAI, SuperEagle, AdvMame2x)
! - support for MAD MP3 compressed audio
! - support for first non-SCUMM games (Simon the Sorcerer)
! - support for V4 games (Loom CD)
! - enhanced V6 game support (Sam and Max is now completable)
! - experimental support for V7 games (Full Throttle/The Dig)
! - experimental support for V3 games (Zak256/Indy3)
0.1.0 (2002-01-13)
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