[Scummvm-cvs-logs] CVS: scummvm/scumm charset.cpp,2.7,2.8 script_v8.cpp,2.65,2.66

Max Horn fingolfin at users.sourceforge.net
Fri Dec 27 07:42:03 CET 2002


Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv24431

Modified Files:
	charset.cpp script_v8.cpp 
Log Message:
removing some annoying warnings

Index: charset.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/charset.cpp,v
retrieving revision 2.7
retrieving revision 2.8
diff -u -d -r2.7 -r2.8
--- charset.cpp	27 Dec 2002 00:11:01 -0000	2.7
+++ charset.cpp	27 Dec 2002 15:41:43 -0000	2.8
@@ -398,7 +398,6 @@
 	for (int i = 0; i < 4; i++) {
 		char fontname[256];
 		sprintf(fontname, "font%d.nut", i);
-		warning("Loading charset %s\n", fontname);
 		_fr[i] = new NutRenderer(_vm);
 		if (!(_fr[i]->loadFont(fontname, _vm->getGameDataPath()))) {
 			delete _fr[i];

Index: script_v8.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v8.cpp,v
retrieving revision 2.65
retrieving revision 2.66
diff -u -d -r2.65 -r2.66
--- script_v8.cpp	27 Dec 2002 15:38:04 -0000	2.65
+++ script_v8.cpp	27 Dec 2002 15:41:43 -0000	2.66
@@ -908,9 +908,7 @@
 		break;
 	case 0x3E:		// SO_HEAP_LOAD_OBJECT Load object to heap
 		{
-		// FIXME
 		int room = getObjectRoom(resid);
-		warning("o8_resourceRoutines: SO_HEAP_LOAD_OBJECT %d/%d", resid, room);
 		loadFlObject(resid, room);
 		}
 		break;
@@ -1473,7 +1471,6 @@
 		break;
 	case 0xE0:		// readRegistryValue
 		{
-		printf("readRegistryValue(%d)\n", args[1]);
 		int array = args[1];
 		// FIXME - hack: for some reasons the wrong variable ID arrives here, compared to the
 		// scripts. Probably a wrong push/pop somewhere. For now override to correct value.





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