[Scummvm-cvs-logs] CVS: scummvm/scumm charset.cpp,2.7,2.8 script_v8.cpp,2.65,2.66
Max Horn
fingolfin at users.sourceforge.net
Fri Dec 27 07:42:03 CET 2002
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Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv24431
Modified Files:
charset.cpp script_v8.cpp
Log Message:
removing some annoying warnings
Index: charset.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/charset.cpp,v
retrieving revision 2.7
retrieving revision 2.8
diff -u -d -r2.7 -r2.8
--- charset.cpp 27 Dec 2002 00:11:01 -0000 2.7
+++ charset.cpp 27 Dec 2002 15:41:43 -0000 2.8
@@ -398,7 +398,6 @@
for (int i = 0; i < 4; i++) {
char fontname[256];
sprintf(fontname, "font%d.nut", i);
- warning("Loading charset %s\n", fontname);
_fr[i] = new NutRenderer(_vm);
if (!(_fr[i]->loadFont(fontname, _vm->getGameDataPath()))) {
delete _fr[i];
Index: script_v8.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v8.cpp,v
retrieving revision 2.65
retrieving revision 2.66
diff -u -d -r2.65 -r2.66
--- script_v8.cpp 27 Dec 2002 15:38:04 -0000 2.65
+++ script_v8.cpp 27 Dec 2002 15:41:43 -0000 2.66
@@ -908,9 +908,7 @@
break;
case 0x3E: // SO_HEAP_LOAD_OBJECT Load object to heap
{
- // FIXME
int room = getObjectRoom(resid);
- warning("o8_resourceRoutines: SO_HEAP_LOAD_OBJECT %d/%d", resid, room);
loadFlObject(resid, room);
}
break;
@@ -1473,7 +1471,6 @@
break;
case 0xE0: // readRegistryValue
{
- printf("readRegistryValue(%d)\n", args[1]);
int array = args[1];
// FIXME - hack: for some reasons the wrong variable ID arrives here, compared to the
// scripts. Probably a wrong push/pop somewhere. For now override to correct value.
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