[Scummvm-cvs-logs] CVS: scummvm/scumm script_v8.cpp,2.86,2.87
Max Horn
fingolfin at users.sourceforge.net
Tue Dec 31 10:22:01 CET 2002
Update of /cvsroot/scummvm/scummvm/scumm
In directory sc8-pr-cvs1:/tmp/cvs-serv5215
Modified Files:
script_v8.cpp
Log Message:
added some comment
Index: script_v8.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v8.cpp,v
retrieving revision 2.86
retrieving revision 2.87
diff -u -d -r2.86 -r2.87
--- script_v8.cpp 31 Dec 2002 17:34:04 -0000 2.86
+++ script_v8.cpp 31 Dec 2002 18:21:01 -0000 2.87
@@ -957,7 +957,17 @@
warning("V8 Load game opcode not implemented");
break;
case 0x5F: // SO_ROOM_SATURATION Set saturation of room colors
- warning("o8_roomOps: SO_ROOM_SATURATION(%d, %d, %d, %d, %d)", pop(), pop(), pop(), pop(), pop());
+ e = pop();
+ d = pop();
+ c = pop();
+ b = pop();
+ a = pop();
+ warning("o8_roomOps: SO_ROOM_SATURATION(%d, %d, %d, %d, %d)", a, b, c, d, e);
+ // FIXME - this probably has the same format as for darkenPalette:
+ // thre values for R, G, B and a start/end palette range to modify.
+ // Now, how on earth does on modify the saturation of a single color channel?
+ // Change the hue/saturation of a color, no problem, I know how to do that,
+ // but for only a channel alone, I don't even know what that should mean... :-/
break;
default:
error("o8_roomOps: default case %d", subOp);
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