[Scummvm-cvs-logs] CVS: scummvm scummvm.cpp,1.175,1.176

James Brown ender at users.sourceforge.net
Sat Jul 13 21:55:03 CEST 2002


Update of /cvsroot/scummvm/scummvm
In directory usw-pr-cvs1:/tmp/cvs-serv29373

Modified Files:
	scummvm.cpp 
Log Message:
Duh - COMPILE before commit.
Fix stupid typo x 3



Index: scummvm.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scummvm.cpp,v
retrieving revision 1.175
retrieving revision 1.176
diff -u -d -r1.175 -r1.176
--- scummvm.cpp	14 Jul 2002 03:01:36 -0000	1.175
+++ scummvm.cpp	14 Jul 2002 04:54:56 -0000	1.176
@@ -278,13 +278,13 @@
 			saveState(_saveLoadSlot, _saveLoadCompatible);
 			// Ender: Disabled for small_header games, as
 			// can overwrite game variables (eg, Zak256 cashcards)
-			if (_saveLoadCompatible && !(features & GF_SMALL_HEADER)
-				_vars[VAR_GAME_LOADED] = 201;
+			if (_saveLoadCompatible && !(_features & GF_SMALL_HEADER))
+ 				_vars[VAR_GAME_LOADED] = 201;
 		} else {
 			loadState(_saveLoadSlot, _saveLoadCompatible);
 			// Ender: Disabled for small_header games, as
 			// can overwrite game variables (eg, Zak256 cashcards)
- 			if (_saveLoadCompatible && !(features & GF_SMALL_HEADER))
+ 			if (_saveLoadCompatible && !(_features & GF_SMALL_HEADER))
 				_vars[VAR_GAME_LOADED] = 203;
 		}
 		_saveLoadFlag = 0;
@@ -407,7 +407,7 @@
 		}
 	}
 
-	if (!(features & GF_SMALL_HEADER))  // Disable for SH games. Overwrites
+	if (!(_features & GF_SMALL_HEADER))  // Disable for SH games. Overwrites
 		_vars[VAR_NEW_ROOM] = room; // gamevars, eg Zak cashcards
 
 	runExitScript();





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