[Scummvm-cvs-logs] CVS: web compatibility.php,1.1.1.1,1.2
Jeremy Newman
laxdragon at users.sourceforge.net
Tue Mar 5 14:42:09 CET 2002
Update of /cvsroot/scummvm/web
In directory usw-pr-cvs1:/tmp/cvs-serv26875
Modified Files:
compatibility.php
Log Message:
updated for 20020305 CVS tip of ScummVM
Index: compatibility.php
===================================================================
RCS file: /cvsroot/scummvm/web/compatibility.php,v
retrieving revision 1.1.1.1
retrieving revision 1.2
diff -C2 -d -r1.1.1.1 -r1.2
*** compatibility.php 5 Mar 2002 21:39:37 -0000 1.1.1.1
--- compatibility.php 5 Mar 2002 22:41:54 -0000 1.2
***************
*** 63,76 ****
'The Secret of Monkey Island (EGA)' => array('4','monkeyega','5'),
'LOOM (256 color CD version)' => array('5','loomcd','30'),
! 'The Secret of Monkey Island (VGA)' => array('5','monkey','90'),
'Monkey Island 2: LeChuck\'s revenge' => array('5','monkey2','90'),
! 'Indiana Jones 4 and the Fate of Atlantis' => array('5','atlantis','80'),
! 'Indiana Jones 4 and the Fate of Atlantis (DEMO)' => array('5','playfate','80'),
'Day Of The Tentacle' => array('6','tentacle','90'),
! 'Day Of The Tentacle (DEMO)' => array('6','dottdemo','90'),
! 'Sam & Max' => array('6','samnmax','50'),
! 'Sam & Max (DEMO)' => array('6','samdemo','90'),
! 'Full Thottle' => array('7','ft','10'),
! 'The DIG' => array('7','dig','0'),
'Curse of Monkey Island' => array('8','curse','0')
);
--- 63,76 ----
'The Secret of Monkey Island (EGA)' => array('4','monkeyega','5'),
'LOOM (256 color CD version)' => array('5','loomcd','30'),
! 'The Secret of Monkey Island (VGA CD)' => array('5','monkey','95'),
'Monkey Island 2: LeChuck\'s revenge' => array('5','monkey2','90'),
! 'Indiana Jones 4 and the Fate of Atlantis' => array('5','atlantis','90'),
! 'Indiana Jones 4 and the Fate of Atlantis (DEMO)' => array('5','playfate','95'),
'Day Of The Tentacle' => array('6','tentacle','90'),
! 'Day Of The Tentacle (DEMO)' => array('6','dottdemo','95'),
! 'Sam & Max' => array('6','samnmax','70'),
! 'Sam & Max (DEMO)' => array('6','samdemo','95'),
! 'Full Thottle' => array('7','ft','25'),
! 'The DIG' => array('7','dig','5'),
'Curse of Monkey Island' => array('8','curse','0')
);
***************
*** 79,91 ****
$notes = array(
"maniacc64" => "Not at all implemented yet - ScummVM doesn't understand the file format",
! "zakc64" => "Not at all implemented yet - ScummVM doesn't understand the file format",
! "maniacega" => "Not at all implemented yet - ScummVM doesn't understand the file format",
! "zakega" => "Not at all implemented yet - ScummVM doesn't understand the file format",
! "indy3ega" => "Not at all implemented yet - ScummVM doesn't understand the file format",
! "indy3" => "Game will start, but is not playable.<BR>The intro freezes on the LucasArts logo - hit escape to proceed.<BR>Main bugs: Actors not visible, and an error with walkboxes makes it impossible to walk to anything.",
! "zak256" => "Game will start, but is not playable.<BR>The intro freezes on the LucasArts logo - hit escape to proceed.<BR>Main bugs: Actors not visible, and an error with walkboxes makes it impossible to walk to anything.",
! "loom" => "Not at all implemented yet - ScummVM doesn't understand the file format",
"monkeyega" => "Copy protection screen will show, but game crashes shortly afterwards.<BR>Graphics decoders and opcodes not implimented yet.",
! "loomcd" => "Game is almost playable, but may crash with invalid opcodes and have graphics problems.<BR>Intro will crash ScummVM at the end, so hit escape to bypass it.",
"monkey" => "No known problems - should be playable to the end",
"monkey2" => "No known problems - should be playable to the end",
--- 79,94 ----
$notes = array(
"maniacc64" => "Not at all implemented yet - ScummVM doesn't understand the file format",
! "zakc64" => "Not at all implemented yet - ScummVM doesn't understand the file format",
! "maniacega" => "Not at all implemented yet - ScummVM doesn't understand the file format",
! "zakega" => "Not at all implemented yet - ScummVM doesn't understand the file format",
! "indy3ega" => "Not at all implemented yet - ScummVM doesn't understand the file format",
! "indy3" => "Game will start, but is not playable.<BR>The intro freezes on the LucasArts logo - hit escape to proceed.<BR>".
! "Main bugs: Actors not visible, and an error with walkboxes makes it impossible to walk to anything.",
! "zak256" => "Game will start, but is not playable.<BR>The intro freezes on the LucasArts logo - hit escape to proceed.<BR>".
! "Main bugs: Actors not visible, and an error with walkboxes makes it impossible to walk to anything.",
! "loom" => "Not at all implemented yet - ScummVM doesn't understand the file format",
"monkeyega" => "Copy protection screen will show, but game crashes shortly afterwards.<BR>Graphics decoders and opcodes not implimented yet.",
! "loomcd" => "Game is almost playable, but may crash with invalid opcodes and have graphics problems.<BR>Intro will crash ScummVM at the ".
! "end, so hit escape to bypass it.",
"monkey" => "No known problems - should be playable to the end",
"monkey2" => "No known problems - should be playable to the end",
***************
*** 93,102 ****
"playfate" => "No known problems - should be playable to the end",
"tentacle" => "No known problems - should be playable to the end",
! "dottdemo" => "No known problems - should be playable to the end",
! "samnmax" => "Game is not playable past the Carnival - inventory isn't restored after going to lost & found.<BR>MIDI music requires SAMNMAX to be defined.",
"samdemo" => "No known problems - should be playable to the end",
"ft" => "Somewhat playable with #define FULL_THROTTLE",
"dig" => "Does not load at this time.",
! "curse" => "Not implemented yet. ScummVM doesn't understand new-style MAXS block, among other things"
);
--- 96,106 ----
"playfate" => "No known problems - should be playable to the end",
"tentacle" => "No known problems - should be playable to the end",
! "dottdemo" => "No known problems - should be playable to the end",
! "samnmax" => "Various crashes in different parts of the game".
! "<BR>MIDI music requires SAMNMAX to be defined.",
"samdemo" => "No known problems - should be playable to the end",
"ft" => "Somewhat playable with #define FULL_THROTTLE",
"dig" => "Does not load at this time.",
! "curse" => "Not implemented yet.<br>ScummVM doesn't understand new-style MAXS block, among other things"
);
***************
*** 104,110 ****
echo html_frame_start("Scumm Games Compatabilty Chart","90%",2,1,"color4");
echo html_frame_tr(
! html_frame_td("Game").
html_frame_td("Scumm Ver.").
! html_frame_td("Directory").
html_frame_td("% Completed"),
"color4"
--- 108,114 ----
echo html_frame_start("Scumm Games Compatabilty Chart","90%",2,1,"color4");
echo html_frame_tr(
! html_frame_td("Game Full Name").
html_frame_td("Scumm Ver.").
! html_frame_td("Game Short Name").
html_frame_td("% Completed"),
"color4"
***************
*** 141,145 ****
html_frame_td(html_ahref($name, $PHP_SELF."?details=".$array[1])).
html_frame_td($array[0]).
! html_frame_td("/".$array[1]).
html_frame_td($array[2]."%", 'align="center" class="pct'.$array[2].'"'),
$color
--- 145,149 ----
html_frame_td(html_ahref($name, $PHP_SELF."?details=".$array[1])).
html_frame_td($array[0]).
! html_frame_td($array[1]).
html_frame_td($array[2]."%", 'align="center" class="pct'.$array[2].'"'),
$color
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