[Scummvm-cvs-logs] CVS: scummvm readme.txt,1.9,1.10

James Brown ender at users.sourceforge.net
Wed Mar 6 20:46:07 CET 2002


Update of /cvsroot/scummvm/scummvm
In directory usw-pr-cvs1:/tmp/cvs-serv20525

Modified Files:
	readme.txt 
Log Message:
Update readme a little.



Index: readme.txt
===================================================================
RCS file: /cvsroot/scummvm/scummvm/readme.txt,v
retrieving revision 1.9
retrieving revision 1.10
diff -C2 -d -r1.9 -r1.10
*** readme.txt	6 Mar 2002 00:00:38 -0000	1.9
--- readme.txt	7 Mar 2002 04:45:34 -0000	1.10
***************
*** 1,4 ****
  ScummVM README
! last updated: 2002-03-05
  ------------------------------------------------------------------------
  
--- 1,4 ----
  ScummVM README
! last updated: 2002-03-07
  ------------------------------------------------------------------------
  
***************
*** 10,14 ****
  ScummVM should be considered ALPHA software. 
  
! At the moment the following games have been reported to work:
  
  	Monkey Island 1 (CD version)
--- 10,15 ----
  ScummVM should be considered ALPHA software. 
  
! At the moment the following games have been reported to work, and should
! be playable to the end:
  
  	Monkey Island 1 (CD version)
***************
*** 16,29 ****
  	Indiana Jones And The Fate Of Atlantis
  	Day Of The Tentacle
! 	Sam & Max (some bugs still remain)
  
! The following games load, but are not in a workable form.
  
  	Loom (256 color CD version)
  	Zak McKraken (256 color FM towns version)
  	Indiana Jones and the Last Crusade (256 color version)
  
  Please be aware that the engine may contains bugs and non-implemented-
! features that sometimes make it impossible to finish the game.
  
  Compiling:
--- 17,49 ----
  	Indiana Jones And The Fate Of Atlantis
  	Day Of The Tentacle
!         Sam & Max
  
! The following games should load, but are not yet in a playable form.
  
  	Loom (256 color CD version)
  	Zak McKraken (256 color FM towns version)
  	Indiana Jones and the Last Crusade (256 color version)
+         Full Throttle
+         The Dig
  
  Please be aware that the engine may contains bugs and non-implemented-
! features that sometimes make it impossible to finish the game. Please file a
! bug report (follow the link on the homepage) if you discover such a bug. Attach
! a saved game if possible.
! 
! Known Bugs:
! ----------
! This release has the following known bugs. There is no need to report them,
! although patches to fix them are welcome.
! 
!         Sam and Max:
!                 - Subgames are not fully functional.
!                 - Game may freeze if you look at the Dragon Heart, or trip
!                   an alarm, at Bumpusville
!                 - Some overlap may occur in graphics, expecially the intro
!                 - Music does not work with USE_ADLIB
! 
!        Monkey 1 (CD):
!                 - CD Music is not yet working.
  
  Compiling:
***************
*** 82,92 ****
  Command Line Options:
  
! 	scummvm [-b<num>] [-p path] game
  
! 	-p <path> - path to where the game is installed
  	-b<num>   - start in that room
! 	-m<num>	  - set the music volume, 0-100. default is '60'.
! 	-t<num>   - set music tempo.			 default: 2031616
  	-f        - fullscreen mode
  
  In game Keys:
--- 102,114 ----
  Command Line Options:
  
!         scummvm [-f] [-n] [-p<path>] [-s<n>] [-m<n>] [-t<n>] [-b<n>] game
  
!         -p<path>  - path to where the game is installed
  	-b<num>   - start in that room
!         -s<num>   - set the scale factor, 1-3    default is '2'
!         -m<num>   - set the music volume, 0-100  default is '60'
!         -t<num>   - set music tempo              default is '2031616'
  	-f        - fullscreen mode
+         -n        - disable subtitles
  
  In game Keys:
***************
*** 109,113 ****
  
  Bash Example:
! export SCUMMVM_SAVEPATH=/tmp/scummvm_savegames/
  
  Playing sound with Timidity (*nix only):
--- 131,138 ----
  
  Bash Example:
!         export SCUMMVM_SAVEPATH=/tmp/scummvm_savegames/
! 
! Windows example:
!         set SCUMMVM_SAVEPATH=C:\saved_games\
  
  Playing sound with Timidity (*nix only):





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