[Scummvm-cvs-logs] CVS: scummvm sdl.cpp,1.63,1.64

James Brown ender at users.sourceforge.net
Mon Mar 25 02:06:08 CET 2002


Update of /cvsroot/scummvm/scummvm
In directory usw-pr-cvs1:/tmp/cvs-serv13563

Modified Files:
	sdl.cpp 
Log Message:
Fix text in pre-v3 games. Still broken: 
	Charset outline color, scripts randomly hanging, sound, actor animations,
bootparams, full throttle.



Index: sdl.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/sdl.cpp,v
retrieving revision 1.63
retrieving revision 1.64
diff -C2 -d -r1.63 -r1.64
*** sdl.cpp	25 Mar 2002 09:51:05 -0000	1.63
--- sdl.cpp	25 Mar 2002 10:05:32 -0000	1.64
***************
*** 982,986 ****
  	scumm->vm.cutSceneScriptIndex=0;
  	scumm->vm.cutSceneStackPointer=0;
! 	
  	scumm->_scummStackPos=0;
  	scumm->_verbMouseOver=0;
--- 982,986 ----
  	scumm->vm.cutSceneScriptIndex=0;
  	scumm->vm.cutSceneStackPointer=0;
! 
  	scumm->_scummStackPos=0;
  	scumm->_verbMouseOver=0;
***************
*** 1073,1076 ****
--- 1073,1087 ----
  
  	scumm->_fastMode = 0;
+ 
+ 	for (i=0; i<6; i++) {
+ 		scumm->string[i].t_center = 0;
+ 		scumm->string[i].t_xpos = 0;
+ 		scumm->string[i].t_ypos = 0;
+ 		scumm->string[i].t_color = 0;
+ 		scumm->string[i].t_overhead  =0;
+ 		scumm->string[i].t_charset = 0;
+ 		scumm->string[i].t_right = 0;
+ 	}
+ 
  	scumm->_charsetColor = 0;
  /* */
***************
*** 1107,1112 ****
  	
  	gui.init(scumm);	/* Reinit GUI after loading a game */
- 
- 	
  	scumm->mainRun();
  
--- 1118,1121 ----





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