[Scummvm-cvs-logs] CVS: scummvm/dists/debian control,1.1,1.2

Tore Anderson toreanderson at users.sourceforge.net
Sun Nov 3 07:08:05 CET 2002


Update of /cvsroot/scummvm/scummvm/dists/debian
In directory usw-pr-cvs1:/tmp/cvs-serv7256

Modified Files:
	control 
Log Message:
Fixed typo in description, drop build-deps on curses and readline


Index: control
===================================================================
RCS file: /cvsroot/scummvm/scummvm/dists/debian/control,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- control	1 Nov 2002 18:13:26 -0000	1.1
+++ control	3 Nov 2002 15:07:46 -0000	1.2
@@ -2,7 +2,7 @@
 Section: contrib/games
 Priority: optional
 Maintainer: Tore Anderson <tore at linpro.no>
-Build-Depends: debhelper (>> 3.0.0), libsdl1.2-dev, libreadline4-dev, libncurses5-dev, libmad0-dev
+Build-Depends: debhelper (>> 3.0.0), libsdl1.2-dev, libmad0-dev
 Standards-Version: 3.5.7.1
 
 Package: scummvm-cvs
@@ -12,8 +12,8 @@
 Conflicts: scummvm
 Description: SDL implementation of LucasArts' S.C.U.M.M. interpreter
  S.C.U.M.M. (Script Creation Utility for Maniac Mansion) is the engine
- used to a lot of classic LucasArts adventure games, such as Sam & Max
- and The Secret of Monkey Island.
+ used to create a lot of classic LucasArts adventure games, such as
+ Sam & Max and The Secret of Monkey Island.
  .
  ScummVM lets you play your old adventure games in Debian, using SDL
  for the graphic presentation.





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