[Scummvm-cvs-logs] CVS: scummvm/simon simon.cpp,1.53,1.54
Travis Howell
kirben at users.sourceforge.net
Tue Nov 5 05:43:04 CET 2002
Update of /cvsroot/scummvm/scummvm/simon
In directory usw-pr-cvs1:/tmp/cvs-serv29002/simon
Modified Files:
simon.cpp
Log Message:
Fix simon sound effects again
Index: simon.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/simon/simon.cpp,v
retrieving revision 1.53
retrieving revision 1.54
diff -u -d -r1.53 -r1.54
--- simon.cpp 5 Nov 2002 12:56:32 -0000 1.53
+++ simon.cpp 5 Nov 2002 13:42:25 -0000 1.54
@@ -4944,9 +4944,9 @@
if (_effects_sound != 0)
_mixer->stop(_effects_sound);
- if ((_game & GAME_SIMON2) && !(_game & GAME_WIN)) { /* VOC sound simon2talkie */
+ if ((_game & GAME_SIMON2) && !(_game & GAME_WIN)) { /* VOC sound simon2dos/talkie */
playVoc(_game_file, _effects_offsets, sound, &_effects_sound);
- } else if (!(_game & GAME_WIN)) { /* VOC sound simon1talkie/win */
+ } else if (_game == GAME_SIMON1TALKIE) { /* VOC sound simon1talkie */
#ifdef USE_MAD
if (_effects_type == FORMAT_MP3) {
playMP3(_effects_file, _effects_offsets, sound, &_effects_sound);
@@ -4956,7 +4956,7 @@
#ifdef USE_MAD
}
#endif
- } else if ((_game & GAME_SIMON2) && (_game & GAME_WIN)) { /* sound simon2win */
+ } else if (_game & GAME_WIN) { /* sound simon1/2win */
byte *p;
if (_playing_sound != 0)
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