[Scummvm-cvs-logs] CVS: scummvm/scumm scumm.h,1.57,1.58
Max Horn
fingolfin at users.sourceforge.net
Wed Nov 6 08:02:04 CET 2002
Update of /cvsroot/scummvm/scummvm/scumm
In directory usw-pr-cvs1:/tmp/cvs-serv2771/scumm
Modified Files:
scumm.h
Log Message:
moved some constants from scumm.h to gameDetector.h; this way, we don't have to include scumm.h in gameDetector.cpp (good, as it seperates scumm/ from common/ even more)
Index: scumm.h
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/scumm.h,v
retrieving revision 1.57
retrieving revision 1.58
diff -u -d -r1.57 -r1.58
--- scumm.h 6 Nov 2002 15:29:49 -0000 1.57
+++ scumm.h 6 Nov 2002 16:01:34 -0000 1.58
@@ -24,6 +24,7 @@
#define SCUMM_H
#include "common/engine.h"
+#include "common/gameDetector.h"
#include "common/timer.h"
#include "common/file.h"
@@ -55,12 +56,6 @@
KEY_SET_OPTIONS = 3456 // WinCE
};
-enum {
- kDefaultMasterVolume = 192,
- kDefaultSFXVolume = 192,
- kDefaultMusicVolume = 192
-};
-
struct ScummPoint {
int x, y;
};
@@ -254,55 +249,6 @@
bool center, t_center;
bool overhead, t_overhead;
bool no_talk_anim, t_no_talk_anim;
-};
-
-enum GameId {
- GID_TENTACLE = 1,
- GID_MONKEY2 = 2,
- GID_INDY4 = 3,
- GID_MONKEY = 4,
- GID_SAMNMAX = 5,
- GID_MONKEY_EGA = 6,
- GID_LOOM256 = 7,
- GID_ZAK256 = 8,
- GID_INDY3_256 = 9,
- GID_LOOM = 10,
- GID_FT = 11,
- GID_DIG = 12,
- GID_MONKEY_VGA = 13,
- GID_CMI = 14,
- //GID_MANIAC = 15;
- //GID_ZAK = 16;
-
- /* Simon the Sorcerer */
- GID_SIMON_FIRST = 20,
- GID_SIMON_LAST = GID_SIMON_FIRST + 8,
-};
-
-enum GameFeatures {
- GF_NEW_OPCODES = 1,
- GF_AFTER_V6 = 2,
- GF_AFTER_V7 = 4,
- GF_HAS_ROOMTABLE = GF_AFTER_V7,
- GF_USE_KEY = 8,
- GF_NEW_COSTUMES = GF_AFTER_V7,
- GF_USE_ANGLES = GF_AFTER_V7,
- GF_DRAWOBJ_OTHER_ORDER = 16,
-
- GF_DEFAULT = GF_USE_KEY,
-
- GF_SMALL_HEADER = 32,
- GF_EXTERNAL_CHARSET = GF_SMALL_HEADER,
- GF_SMALL_NAMES = 64,
- GF_OLD_BUNDLE = 128,
- GF_16COLOR = 256,
- GF_OLD256 = 512,
- GF_AUDIOTRACKS = 1024,
- GF_NO_SCALLING = 2048,
- GF_ADLIB_DEFAULT = 4096,
- GF_AMIGA = 8192,
- GF_HUMONGOUS = 16384,
- GF_AFTER_V8 = 32768
};
enum WhereIsObject {
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