[Scummvm-cvs-logs] CVS: scummvm/scumm script_v1.cpp,1.18,1.19
Jonathan Gray
khalek at users.sourceforge.net
Sat Nov 9 17:23:06 CET 2002
Update of /cvsroot/scummvm/scummvm/scumm
In directory usw-pr-cvs1:/tmp/cvs-serv6372
Modified Files:
script_v1.cpp
Log Message:
add back code that was removed in rev 1.16 with a room specific check, so trains in the lucasfilm games logo in indy3 work the way they should. Maybe a look at the dissasembly of setClass for indy3 is in order...
Index: script_v1.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/script_v1.cpp,v
retrieving revision 1.18
retrieving revision 1.19
diff -u -d -r1.18 -r1.19
--- script_v1.cpp 9 Nov 2002 16:56:20 -0000 1.18
+++ script_v1.cpp 10 Nov 2002 01:22:39 -0000 1.19
@@ -525,6 +525,11 @@
continue;
}
+ // FIXME hack to make trains in lucasfilm games logo work
+ // the way they should
+ if ((_gameId == GID_INDY3_256) && (_currentRoom == 76))
+ newClass--;
+
putClass(obj, newClass, (newClass & 0x80) ? true : false);
}
}
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