[Scummvm-cvs-logs] CVS: scummvm/scumm actor.cpp,1.29,1.30
Jonathan Gray
khalek at users.sourceforge.net
Sun Nov 10 20:53:01 CET 2002
Update of /cvsroot/scummvm/scummvm/scumm
In directory usw-pr-cvs1:/tmp/cvs-serv18069
Modified Files:
actor.cpp
Log Message:
append missing heads hack so actor in indy3 intro is always visible
Index: actor.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/actor.cpp,v
retrieving revision 1.29
retrieving revision 1.30
diff -u -d -r1.29 -r1.30
--- actor.cpp 10 Nov 2002 17:35:02 -0000 1.29
+++ actor.cpp 11 Nov 2002 04:52:16 -0000 1.30
@@ -460,7 +460,7 @@
// the standFrame (CHORE mode 3). We hack around this by simply using the
// initFrame instead. As far as it goes, I see no difference. Apart from
// keeping my lovely head intact.
- if (f == 3 && _vm->_gameId == GID_INDY3_256)
+ if (f == 3 && _vm->_gameId == GID_INDY3_256 && (_vm->_currentRoom != 79))
f = initFrame;
if (isInCurrentRoom() && costume) {
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