[Scummvm-cvs-logs] CVS: scummvm/scumm actor.cpp,1.29,1.30

Jonathan Gray khalek at users.sourceforge.net
Sun Nov 10 20:53:01 CET 2002


Update of /cvsroot/scummvm/scummvm/scumm
In directory usw-pr-cvs1:/tmp/cvs-serv18069

Modified Files:
	actor.cpp 
Log Message:
append missing heads hack so actor in indy3 intro is always visible

Index: actor.cpp
===================================================================
RCS file: /cvsroot/scummvm/scummvm/scumm/actor.cpp,v
retrieving revision 1.29
retrieving revision 1.30
diff -u -d -r1.29 -r1.30
--- actor.cpp	10 Nov 2002 17:35:02 -0000	1.29
+++ actor.cpp	11 Nov 2002 04:52:16 -0000	1.30
@@ -460,7 +460,7 @@
 		// the standFrame (CHORE mode 3). We hack around this by simply using the
 		// initFrame instead. As far as it goes, I see no difference. Apart from
 		// keeping my lovely head intact.
-		if (f == 3 && _vm->_gameId == GID_INDY3_256)
+		if (f == 3 && _vm->_gameId == GID_INDY3_256 && (_vm->_currentRoom != 79))
 			f = initFrame;
 
 		if (isInCurrentRoom() && costume) {





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